Install in two ways if you have the CD-version:
1. Just extract the downloaded RAR-file using a program like WINRAR (it's free, just search for it on google and download it and install) and after that go inside of the downloaded folder and cut the folder inside of it (with the same name) out from that folder and just place it inside of your \SEGA\Medieval II Total War\mods-folder.
Start the mod by clicking the bat-file with the name "Execute.bat" - NOT the "pagan Normans" or "Baptized Normans"-ones. I don't know if they work with my additions. Use the executive to be safe!
2. The other option, and this is if your game is unstable - install TLK version 3.06 first, and then remove the folder from your mods-folder and place this one in instead. But i think the first option should work fine for most.
Start the mod by clicking the bat-file with the name "Execute.bat" - NOT the "pagan Normans" or "Baptized Normans"-ones. I don't know if they work with my additions. Use the executive to be safe!
2. The other option, and this is if your game is unstable - install TLK version 3.06 first, and then remove the folder from your mods-folder and place this one in instead. But i think the first option should work fine for most.
Changelog:
Version 3.08 final release of this old upload (23 july 2017)
- all custom settlements added to the mod, and includes a few more than in WotN: The Baltic - also has all the "Barbarian/Viking" buildable buildings implemented unlike WotN where i didn't bother to include more than the viking temples and longhouses.
Credits for 3.08:
- I myself (Mr_Nygren) did all the implementation of the settlements.
- I myself (Mr_Nygren) did all the implementation of the settlements.
- Rhaymo and DBM - for the creation of the custom settlements in use by all factions.
- Rhaymo allows the use of DBM assets in other mods - alas i have permission to use the custom settlements.
- The EoR-mod and Deutschland etc - for the new slavic textures applied to the custom settlements by Rhaymo - the Viking custom settlements have re-textures from EoR.
- I am also an official developer of EoR (East of Rome) and Deutschland himself approved of this - i've gotten Darius permission to use assets from"The Danube Limes" in WotN - and as the custom settlements are Rhaymo's and were free to use for everyone i'd say permission exists for the re-textures also.
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