I'm releasing the fixed version of the dec 18 2019 release - with 10 new units added since April 1 2020. It's another big release with many changes. Work was done during March, starting on March 14 2020 and ending with a release on Apr 1 - but I then found that there were 10 unused ships in the EDU-file, and as such I had to remove those from the file which opened up for the implementation of ten additional units. I've since added ten new units to the mod - Lana Valashi is in the Hyrule Historia
Hyrule Total War: Classic Ultimate (Stand-Alone Campaign Edition):
Download Hyrule Total War: Classic Ultimate (Fixed Final Version) - Mod DB
Changes include:
1. Zant Surrender script fixed when playing as Queen Midna!
2. The four Oocca units have unit descriptions.
3. Missing "Eyes of Majora" unit_info picture simply added.
4. Master Entity (Majora) unit_info picture made transparant and added!
5. The Oocca can now call Cleansings at will! And I've added al the text and replaced the old christian text for the entire file.
6. The Forces of the Twilight have a new unit - Shadow Assassins!
7. Elmenzhia script fixed for Zant - Twili Sorceresses affected!
8. Deku Chanters a new unit for the Deku Scrubs.
9. New 4.6 Dodongos added as "Aquadongos" to Labrynna!
10. Aquadongo Jockeys a new unit for the Tokay!
11. Sheikah unused units/heroes added to the recruitment/spawns!
12. Minor Factions + the Church of Majora and the Oocca can build portal!
13. King Zant's Invasion script now works- Zant and Middee have traits etc!
14. Red Lion Knights, Knights of Windfall & Knights of the Iron Triforce added as new units to the Kingdom of Hyrule together with the Hero Aryll from the Great Sea Expansion. Hyrule will lose some of it's troops in the latest level of barracks after Tetralyna Zelda Nohansen 5 has spawned. They are replaced by the Great Sea units.
- Units affected - Surveyors/Hylian Crossbowmen, Assault Battalion/Swordsmen Recruits, Knights of New Hyrule/Hyrulean Knights, Knights of Red Lions/Mounted Hyrulean Knights, Knights of Windfall/Archer Knights and finally Knights of the Iron Triforce/Hyrulean Macemen.
You can still recruit the units if you have a lower level of barracks after the event.
15. The custom battles have been overhauled and vastly improved!
16. Undead Onox added as a spawning general to all the campaigns.
17. Horon Civilians now a recruitable unit for Horon - the other civilians are removed from the game.
(This were required because the civilian script caused the CTD when exterminating armies after winning battles against the odds. It also caused random CTD after winning battles against giant units like the Gohma Matriarch, or the Goron King Dodongo.)
18. Balance changes made to certain unit costs and stats.
19. All the giant heroes of the mod are now as strong as Ghirahim and F!- no more pushover heroes in the campaign anymore.
20. Ikana troops now have armour variations, four of them actually, meaning the unit will transform into it's alive version when the armour is upgraded, then back into the undead form again, and then finally back into the alive form.
21. Many CTD-issues solved by removing the civilian script.
22. The Moblins, Lanayru Province and the Ordona Province have gotten more regions from the start of the campaign.
The Moblins didn't do much and were in need of a boost. The Lanayru were too easily beaten by the Gorons due to the Gorons getting an additional region previously (due to them never taking it otherwise). And the Ordona Province is fighting many factions on all but one front- they did need a boost.
These factions have all but one of their areas now.
23. Hyrule heroes are back to Neph's original script in all the campaigns because i didn't want too many Zelda's at once.
24. Forced Alliance between the Gerudo/Oocca and the Kingdom of Hyrule/Oocca has been removed in the Hyrule Historia Campaigns - It forced the Gerudo and the Kngdom of Hyrule into a truce each turn after war had been declared. The same issue would have been true for the Ordona Province, the Gorons or any of the other factions if both had forced alliance with the Oocca.
- The Oocca can be anyones enemy as such. So the Gerudo and the Kingdom of Hyrule can now fight wars between each other again in all the campaigns.
25. In order to return King Igos du Ikana, Gomess and Captain Keeta to their alive forms you'd need to hold all the five Ikana settlements on the map plus Majora Prime/Dead Maku Tree - and Majora-Zelda and Majora himself will need to be dead.They will return to their alive forms one turn after that.
26. Assault Rifle Dragoons remade into "Hand Cannoneers".
27. Ten new units added to the mod since april the first 2020- they are from version 4.6 of Hyrule Total War.
28. First Mage Lana Valashi replacing Cia in the Hyrule Historia Campaigns.
And that's the entire update! I will make a video later and add to the article.
Credits for the mod:
Hyrule Total War - from the first version, and up to Hyrule Total War Version 4.6 - Undying Nephalim (Nephy/Neph) - the sole creator of the mod and all of it's original assets.
SirLion and Tedster1995 - The community Patches and fixes of 2014 that are all included in this sub-mod - fixed many issues in the mod back then.
Hyrule Total War: Classic Ultimate Sub-Mod - Mr_Nygren, been working on improving the dec 2014 HTW 3.8 version alone, after permission from Neph!
Re-skins of most of the Majora regional rosters - Codeman over at the Hyrule Conquest Discord helped me with them, and their banners.
Link-crash and Ooccoo-hero - Warcraft TW modeler Bantu Chieftain helped me fix the Link crash, by moving the sword from the left hand to the right - then he also helped me with removing the Oocca Commandant helmet without it causing the muscles connecting the arms to disappear - so he helped with these two models.
- He did also make an Oocca strat-model out of the Neph battle-model of the Oocca Commandants but unfortunately it crashed and wasn't included, but it is in the files of the mod.
Sky City creation - Undying Nephalim.
Making the Sky City custom settlement playable - Makayane.
Sky City Strat-model creation - Makayane.
Oocca strat-model - Model Creator Undying Nephalim, rigging it from battle model to strat model - Bantu Chieftain, Re-rigging the model, reducing the size of the model and it's textures- Makayane and lastly fixing the hands/arms - Gigantus.
Oh, and i do have Undying Nephalim's permission.
Undying Nephalim's original project were based on the "Legend of Zelda" owned by Nintendo. Of course i have been working on an older version that has been out for years - utilizing the resources from all the three different versions of HTW. I know that Nintendo hasn't cared about the mod in the past - and my project is basically finished now. Of course all the rights are Nintendo's for their trademarks and characters,
I haven't earned money on this project, it's a free fan-made project based on the idea to make another fan-made project more complete.
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